Publications
Gattupalli, S. (2024). Prompt Literacy in the Sanctioned Curriculum: Addressing an Urgent Gap in AI Education. https://doi.org/10.7275/j1xk-d920
Gattupalli, S., Maloy, R., & Edwards, S. (2024). Fine-Tuning a GenAI Chatbot in the Development of Math Modules for Early Elementary Learners. https://doi.org/10.7275/b72v-qp94
Gattupalli, S. (2024). On-Device AI in Education: A Privacy-First, Open-Source Alternative to Cloud-Based Models. https://doi.org/10.7275/g6qd-km54
Maloy, R. W., Gattupalli, S., & Edwards, S. A. (2024). Students Design Problem-Solving Slideshows. Mathematics Teacher: Learning and Teaching PK-12, 117(8), 579-582. Retrieved Aug 14, 2024, from https://doi.org/10.5951/MTLT.2023.0215
Edwards, S., Maloy, R., Gattupalli, S., & Coyne, A. (2024). Developing a Game Plan for Online and In-Person Math Tutoring. https://hdl.handle.net/20.500.14394/54825
Gattupalli, S., Edwards, S., & Maloy, R. (2024). AI-Enhanced Elementary Math Learning: Practical Strategies for Teachers and Tutors. https://doi.org/10.7275/92zb-0a75
Chakravarty, P., & Gattupalli, S. (2024). Integration of Indigenous Traditional Knowledge and AI in Hurricane Resilience and Adaptation. In: Collins, J., Done, J., Zhu, YJ., Wilson, P. (eds) Advances in Hurricane Risk in a Changing Climate. Hurricane Risk, vol 3. Springer, Cham. https://doi.org/10.1007/978-3-031-63186-3_6
Arroyo, I., Rasul, I., Crabtree, D., Castro, F., Poh, A., Gattupalli, S., Lee, W., Smith, H., & Micciolo, M. (2024, July). Aligning AIED Systems to Embodied Cognition and Learning Theories. In International Conference on Artificial Intelligence in Education (pp. 3-17). Cham: Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-64315-6_1
Gattupalli, S., Castro, F. E., & Arroyo, I. (2024). Investigating Cultural Signatures in Game Designs of Middle School Students from Argentina, India, and the United States. In Proceedings of the 18th International Conference of the Learning Sciences - ICLS 2024 (pp. 1518-1521). International Society of the Learning Sciences. https://doi.org/10.22318/icls2024.138871
Gattupalli, S. (2024). Exploring Undergraduate Student Perceptions of Generative AI in College Writing: An Experience Report. ERIC. https://eric.ed.gov/?id=ED646454
Maloy, R. W., & Gattupalli, S. (2024). Prompt literacy. EdTechnica, 209-215. https://doi.org/10.59668/371.14442
Gattupalli, S. S., Edwards, S. A., Maloy, R. W., & Rancourt, M. (2024). Correction to: Designing for Learning: Key Decisions for an Open Online Math Tutor for Elementary Students. Digital Experiences in Mathematics Education, 1-1. https://doi.org/10.1007/s40751-023-00128-3
Gattupalli, S. (2024). The Art and Science of Promptgramming. Educational Technology Commons, 9. https://doi.org/10.7275/mk13-q340
Gattupalli, S., & Maloy, R. (2024). On Human-Centered AI in Education. Educational Technology, Social and Philosophical Foundations of Education. https://doi.org/10.7275/KXAP-FN13
Gattupalli, S., Maloy, R. W., & Edwards, S. (2023). Comparing teacher-written and AI-generated math problem solving strategies for elementary school students: Implications for classroom learning. https://doi.org/10.7275/8sgx-xj08
Gattupalli, S. S., Edwards, S. A., Maloy, R. W., & Rancourt, M. (2023). Designing for Learning: Key Decisions for an Open Online Math Tutor for Elementary Students. Digital Experiences in Mathematics Education, 9(3), 476-491.
Gattupalli, S., Lee, W., Allessio, D., Crabtree, D., Arroyo, I., Woolf, B., & Woolf, B. (2023). Exploring pre-service teachers' perceptions of large language models-generated hints in online mathematics learning. https://ceur-ws.org/Vol-3487/paper10.pdf
Gattupalli, S., Chakravarty, P., Jones, F. (2023). 5 Interactive Climate Change Education Tools to Wow Your Students. Open Education Conference 2023 Advancing open education practices, Inverness. https://altc.alt.ac.uk/blog/2023/02/5-interactive-climate-change-education-tools-to-wow-your-students/
Gattupalli, S., Gattupalli, S., & Talluri, G. (2023). Enhancing Indic Children's Tales with Dall-E 3 AI Imagery Panchatantra: The Story of the Crows and the Owls. https://scholarworks.umass.edu/cgi/viewcontent.cgi?article=1003&context=education_presentations
Gattupalli, S. (2023). Developing a Culturally-Responsive Coding Scheme for Game Design. University of Massachusetts Amherst. https://scholarworks.umass.edu/educationworkingpapers/11/
Rasul, I., Crabtree, D., Castro, F., Poh, A., Gattupalli, S. S., Kathala, K. C. R., & Arroyo, I. (2023). WearableLearning: Developing Computational Thinking Through Modeling, Simulation, and Computational Problem Solving. Proceedings of the 17th International Conference of the Learning Sciences. https://doi.org/10.22318/icls2023.829827
Edwards, S., Maloy, R. W., & Gattupalli, S. (2023). Usable Math: Open Online Tutor for Elementary Math Learners, Teachers and Families. Elementary Education Commons, 11.
Edwards, S., Maloy, R. W., & Gattupalli, S. (2023). Elementary Students Designing Math Learning Slideshows with NoCode NoCost Programming Tools.
Gattupalli, S., Chakravarty, P., Chakravarty, U., & Arroyo, A. (2023). WhatsApp Communities: Educational Use Cases. International Conference on Advanced Learning Technologies 2023 (ICALT), 94-96. https://doi.org/10.1109/ICALT58122.2023.00033
Lee, W., & Gattupalli, S. (2023). Theories and Practices of Emotion, Movement, and Embodiment in Mathematical Learning.
Chakravarty, P., Gattupalli, S., & McGinty, S. (2023). Climate Change and Modern Education: Preparing for a Sustainable Future.
Gattupalli, S., Maloy, R. W., Edwards, S., & Gearty, A. (2023). Prompt Literacy for STEM Educators. Enhance your Teaching and Learning with Generative AI. https://doi.org/10.7275/bxk0-af51
Maloy, R. W., Gattupalli, S., & Edwards, S. (2023). A Tai-the-Math Historian AI-Enhanced Time Travel Adventure!. University of Massachusetts Amherst.
Gattupalli, S., & Martalock, P. (2023). The Creative Thinking & Learning Studio: A Catalyst for STEAM-based Adult Learning. https://doi.org/10.7275/ab68-4v75
Maloy, R. W., Gattupalli, S., & Edwards, S. A. (2023). Developing Usable Math Online Tutor for Elementary Math Learners with NoCode Tools.
Maloy, R. W., Edwards, S., Gattupalli, S., & Shea, S. (2022). Usable Math. University of Massachusetts.
Gattupalli, S., Castro, F. E. V., Arroyo, I., Bogs, O., & Seiche, G. (2022). Exploring Cross-cultural Differences in Student Game Designs for WearableLearning. Proceedings of the International Conference of the Learning Sciences, 16. https://dx.doi.org/10.22318/icls2022.1221
Lee, W., Allessio, D., Rebelsky, W., Satish Gattupalli, S., Yu, H., Arroyo, I., ... & Woolf, B. P. (2022). Measurements and interventions to improve student engagement through facial expression recognition. International Conference on Human-Computer Interaction, 286-301. https://doi.org/10.1007/978-3-031-05887-5_20
Gattupalli, S., & Trust, T. (2019). Multimedia Design. EdTech Books. https://edtechbooks.org/webdesign/multimediadesign