My research focuses on creating innovative STEM learning technologies that broaden access & prepare learners for future challenges.

In the Teacher Education and Curriculum Studies (TECS) Department of the College of Education, UMass Amherst, where scientists develop equitable STEAM learning technologies for Higher Education and K12 domains, I focus my research at the intersection of technology, education, and cultural responsiveness design. Specifically, my work centers around:

WearableLearning Game Play (above) and Game Design for Computational Thinking (below) Activities. Image credits: Sai Gattupalli
Image credits: Sai Gattupalli
Concept Map displaying eight domains of Multiplayer Game Design and Computational Thinking for Wearable Learning Computing Education Platform